Title says it all. None of the "simple" body-level poses are affected by Left to Right, Right to Left, or Swap. Wherever they're being registered in the hierarchy, Poser's symmetry functions can't see them.
I'll just dump them all here. So far I really like Sasha. I was doing a goblin character and said "I need an ear droop morph" and this already has it right there.
I have some V4s in scenes with a large number of customizations to textures, morphs, poses, etc. and I'd like to know how I could convert them in place to Sasha. I'm not afraid of text hacking or writing conversion scripts.
I see 8 Python scripts referencing Tkinter which has been unavailable for MacOS since about 2003. If they're just for simple UI widgets like file choosers, would you like help converting them to WxWidgets? (FWIW I didn't notice any compatibility problems setting up Sasha on MacOS)
How could this process be applied to conforming clothing items, or are there features in Sasha for handling that?
What would it take to apply the same concept to M4?